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Friday 28th – Dogs, cats and video games

Last friday we gave our research centre ‘coffee and cake’ discussion over to the topic of “dogs, cats and video games”. Because of the topic, we opened this discussion up to a wider group than normal, including Duncan Rowland from the Mixed Reality Lab at Nottingham and Daniel Mills and Sarah Ellis from Biological Sciences.

Since Daniel, Duncan and Shaun have all been talking about this topic for a good while then intention of the session was: how do we go about getting research on this topic started?

To kick things off I have attached three papers – one a very recent one from ACM CHI 2010 by Chad Wingrave – a few of us saw this presentation which was excellent. The second is a paper by Jim Young from Pervasive 07 about an electronic cat play park and the third an overview of inter-species computer –meditated interaction from alt CHI in 2009.

The Lemon Meringue Pie was excellent!

Journal Club 21st May – OMG volcano LOL!1

Jamie Wardman led an interesting discussion on Crisis Informatics and Emergency Responses to Terrorist Events. The papers discussed covered the topic of ‘crisis informatics’ and in particular the issue of
social networking and response to crisis events. The papers discussed
are generally aimed at analysing behaviour on Twitter surrounding
natural disasters, but there are other simimlar applications that deal with shootings and similar events. The papers discussed are:

Pass It On?: Retweeting in Mass Emergency – Starbird et al 2010
Chatter on the Red: What Hazards Threat Reveals about the Social Life of Microblogged Information – starbird et al, 2010
Twitter Adoption and Use in Mass Convergence and Emergency Events – Hughes et al, 2009

we also had a very nice tiramisu from marks and sparks!

ACE

ACE 2009

ACE

The ACM conference in Advances in Computer Entertainment (ACE) has become the leading academic forum for dissemination of novel research results in the area of entertainment computing. This year for the first time it incorporates DIMEA which has established itself over the last three years as a strong conference on interactive entertainment arts. Together the conference forms an exciting new step blending deeply the latest research in art and technology.

The conference will be held in Athens, Greece from 29-31 October 2009.

LiSC is very pleased to be attending to deliver a presentation on our paper “Familiars: Representing Facebook Users’ Social Behaviour through a Reflective Playful Experience” by Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Freeman, Jane Lessiter and Conor Linehan.

This paper was written in strong collaboration with colleagues from Goldsmiths in London, with whom we are partners in the EU funded PASION project.

Abstract: In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal companions that sit on your Facebook profile and change into different animal forms based on your social activity within the social network of Facebook.

Familiars takes advantage of the powerful capabilities of the developers platform of Facebook to build a multi-dimensional picture of a player’s state based on social activity, facial expression analysis on photographs and suggestions from friends. This rich information is then distilled and presented to the player in the form of animal that the familiar chooses to take.
We show how the types of animals and personalities were associated in a cross-cultural user study, and present quantitative results from the social behaviours of the players within the game in addition to qualitative data gathered from questionnaire responses.

Hello!

Welcome to the Lincoln Social Computing (LiSC) Research Centre blog.  We intend to update the site with information on conferences we are attending, papers we have published and interesting articles we have come across.