LiSC at CHI PLAY 2015

This year’s edition of SIGCHI’s Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) is quickly approaching, and with the acceptance of two full papers and one note, it’s been a great success for us. What makes this even sweeter (besides the conference being hosted at our doorstep in London) is the fact that our papers are the result of great collaborations and excellent student work, for example, Kieran Hicks’ full paper on Hashtag Dungeon, his undergraduate project at the University of Lincoln and also a fully developed indie game soon to go live for sale on Steam.

Paper: Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games

Kieran Hicks – University of Lincoln, United Kingdom
Kathrin Gerling – University of Lincoln, United Kingdom
Ben Kirman – University of Lincoln, United Kingdom
Conor Linehan – University College Cork, Ireland
Patrick Dickinson – University of Lincoln, United Kingdom

Note: “After All the Time I Put Into This”: Co-Creation and the End-of-life of Social Network Games

Alexandra Samper-Martinez – University Rovira i Virgili, Spain
Kathrin Gerling – University of Lincoln, United Kingdom
Ercilia Garcia-Alvarez – University Rovira i Virgili, Spain
Ben Kirman – University of Lincoln, United Kingdom
Shaun Lawson – University of Lincoln, United Kingdom

Paper: How Self-Esteem Shapes our Interactions with Play Technologies

Max Birk – University of Saskatchewan, Canada
Regan Mandryk – University of Saskatchewan, Canada
Kathrin Gerling – University of Lincoln, United Kingdom
Matthew Miller – University of Saskatchewan, Canada

And now on to hoping we’ll also bringing some Works-in-Progress to the conference – we’re looking forward to seeing everyone in London!

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