A Call for Capers – Playfulness in social and mobile games (MobileHCI 2010)

I’ve uploaded my short presentation about Feckr and Blowtooth to Slideshare. It was presented as part of the workshop on playfulness and HCI at MobileHCI 2010 in Lisbon. Basically it is a short introduction to these recent projects and a proposal that mobile devices make the perfect co-conspirators for mischief and playful misconduct.

The associated paper has a lot more information. It has been added to the eprints repository at Lincoln, and can be downloaded free from here.

Enjoy! 😉

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